module.exports = {
  "105010": {
    "des": "【+25激活】释放技能有40%几率追加1次技能，对全体造成41%法术伤害",
    "talent": 3001,
    "artifact": 11105010
  },
  "105020": {
    "des": "【+25激活】全体上阵英雄暴击几率+30%",
    "talent": 3002,
    "artifact": 11105020
  },
  "105030": {
    "des": "【+25激活】行动后回复自身1点怒气",
    "talent": 3003,
    "artifact": 11105030
  },
  "105040": {
    "des": "【+25激活】全体上阵英雄暴击几率+20%",
    "talent": 3004,
    "artifact": 11105040
  },
  "105050": {
    "des": "【+25激活】技能造成的治疗量+25%",
    "talent": 3005,
    "artifact": 11105050
  },
  "105060": {
    "des": "【+25激活】受到普通攻击直接伤害时，回复自身1点怒气",
    "talent": 3006,
    "artifact": 11105060
  },
  "105070": {
    "des": "【+25激活】释放技能后，额外回复自身1点怒气",
    "talent": 3007,
    "artifact": 11105070
  },
  "105080": {
    "des": "【+25激活】直接伤害导致死亡时100%眩晕击杀自己的敌方英雄",
    "talent": 3008,
    "artifact": 11105080
  },
  "105090": {
    "des": "【+25激活】技能造成的伤害增加25%",
    "talent": 3009,
    "artifact": 11105090
  },
  "105100": {
    "des": "【+25激活】直接伤害击杀目标后，回复自身1点怒气",
    "talent": 3010,
    "artifact": 11105100
  },
  "105110": {
    "des": "【+25激活】技能目标每减少1个，技能伤害增加10%",
    "talent": 3011,
    "artifact": 11105110
  },
  "105120": {
    "des": "【+25激活】技能直接伤害的50%转化为生命，治疗己方生命最低的队友",
    "talent": 3012,
    "artifact": 11105120
  },
  "205010": {
    "des": "【+25激活】直接伤害击杀目标后，追加1次普通攻击（追加的普通攻击不会回复怒气）",
    "talent": 3013,
    "artifact": 11205010
  },
  "205020": {
    "des": "【+25激活】释放技能后，降低目标1点怒气",
    "talent": 3014,
    "artifact": 11205020
  },
  "205030": {
    "des": "【+25激活】受到直接伤害的18%转化为生命，治疗己方全体目标",
    "talent": 3015,
    "artifact": 11205030
  },
  "205040": {
    "des": "【+25激活】受到的治疗量增加50%",
    "talent": 3016,
    "artifact": 11205040
  },
  "205050": {
    "des": "【+25激活】全体上阵英雄暴击几率增加20%",
    "talent": 3004,
    "artifact": 11205050
  },
  "205060": {
    "des": "【+25激活】释放技能后，回复全体队友1点怒气",
    "talent": 3017,
    "artifact": 11205060
  },
  "205070": {
    "des": "【+25激活】直接伤害击杀目标后，回复自身1点怒气",
    "talent": 3010,
    "artifact": 11205070
  },
  "205080": {
    "des": "【+25激活】自身生命每降低10%，伤害增加5%",
    "talent": 3018,
    "artifact": 11205080
  },
  "205090": {
    "des": "【+25激活】直接伤害击杀目标后，追加1次普通攻击（追加的普通攻击不会回复怒气）",
    "talent": 3013,
    "artifact": 11205090
  },
  "205100": {
    "des": "【+25激活】行动后自身伤害增加8%",
    "talent": 3019,
    "artifact": 11205100
  },
  "205110": {
    "des": "【+25激活】释放技能附带眩晕的概率增加至65%",
    "talent": 3020,
    "artifact": 11205110
  },
  "205120": {
    "des": "【+25激活】释放技能后，额外回复自身1点怒气",
    "talent": 3007,
    "artifact": 11205120
  },
  "305010": {
    "des": "【+25激活】攻击时，对灼烧目标的暴击几率额外增加80%",
    "talent": 3021,
    "artifact": 11305010
  },
  "305020": {
    "des": "【+25激活】受到普通攻击时，有80%概率使攻击者灼烧，持续2回合",
    "talent": 3022,
    "artifact": 11305020
  },
  "305030": {
    "des": "【+25激活】释放技能时，为队友附加的持续治疗效果增加至风伯攻击的32%",
    "talent": 3023,
    "artifact": 11305030
  },
  "305040": {
    "des": "【+25激活】受到灼烧状态敌人攻击时，受到的直接伤害额外再降低25%",
    "talent": 3024,
    "artifact": 11305040
  },
  "305050": {
    "des": "【+25激活】释放技能后，给血量最少的2名队友附加无敌吸血盾，持续1回合",
    "talent": 3025,
    "artifact": 11305050
  },
  "305060": {
    "des": "【+25激活】释放技能时，如果目标处于灼烧状态，附加眩晕的概率提升至80%",
    "talent": 3026,
    "artifact": 11305060
  },
  "305070": {
    "des": "【+25激活】普通攻击对灼烧目标造成的伤害额外增加80%",
    "talent": 3027,
    "artifact": 11305070
  },
  "305080": {
    "des": "【+25激活】释放技能附加灼烧状态的概率增加至96%",
    "talent": 3028,
    "artifact": 11305080
  },
  "305090": {
    "des": "【+25激活】受到普通攻击时，有50%概率使攻击者灼烧，持续2回合",
    "talent": 3029,
    "artifact": 11305090
  },
  "305100": {
    "des": "【+25激活】直接伤害击杀灼烧目标后，回复自身50%生命",
    "talent": 3030,
    "artifact": 11305100
  },
  "305110": {
    "des": "【+25激活】释放技能后，追加1次普通攻击（追加的普通攻击不会回复怒气）",
    "talent": 3031,
    "artifact": 11305110
  },
  "305120": {
    "des": "【+25激活】释放普通攻击后额外降低目标1点怒气",
    "talent": 3032,
    "artifact": 11305120
  },
  "405010": {
    "des": "【+25激活】释放技能附带眩晕的概率增加至70%",
    "talent": 3033,
    "artifact": 11405010
  },
  "405020": {
    "des": "【+25激活】直接伤害击杀目标后回复自身2点怒气",
    "talent": 3034,
    "artifact": 11405020
  },
  "405030": {
    "des": "【+25激活】目标血量每减少10%，对其造成的的治疗量增加5%",
    "talent": 3035,
    "artifact": 11405030
  },
  "405040": {
    "des": "【+25激活】减伤盾减少受到直接伤害的百分比增加至50%",
    "talent": 3036,
    "artifact": 11405040
  },
  "405050": {
    "des": "【+25激活】释放技能后，额外回复自身1点怒气",
    "talent": 3007,
    "artifact": 11405050
  },
  "405060": {
    "des": "【+25激活】技能直接伤害的50%转化为生命，治疗己方生命最低的队友",
    "talent": 3012,
    "artifact": 11405060
  },
  "405070": {
    "des": "【+25激活】释放技能附加麻痹效果的概率增加至50%",
    "talent": 3037,
    "artifact": 11405070
  },
  "405080": {
    "des": "【+25激活】释放技能附加中毒效果的概率增加至96%",
    "talent": 3038,
    "artifact": 11405080
  },
  "405090": {
    "des": "【+25激活】直接伤害击杀目标后，回复自身1点怒气",
    "talent": 3010,
    "artifact": 11405090
  },
  "405100": {
    "des": "【+25激活】释放技能后，额外回复自身1点怒气",
    "talent": 3007,
    "artifact": 11405100
  },
  "405110": {
    "des": "【+25激活】释放技能后，降低目标1点怒气",
    "talent": 3014,
    "artifact": 11405110
  },
  "405120": {
    "des": "【+25激活】释放技能后，降低目标1点怒气",
    "talent": 3014,
    "artifact": 11405120
  }
}